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				Questions
				
Posted: 
Thu Apr 30, 2009 1:31 pm 
				by trinitrone100
				Post your questions about Magic Particles here.
			 
			
		
			
				Re: Questions
				
Posted: 
Fri May 08, 2009 11:35 am 
				by ^DJ_Link^
				I'm trying to integrate Magic Particles on my 3d engine but I'm not finding where can I get the Z coordinate.
MAGIC_VERTEX_RECTANGLE on has x and y. This way all the effects are like an animated billboard
			 
			
		
			
				Re: Questions
				
Posted: 
Sat May 09, 2009 10:56 pm 
				by Odin_KG
				^DJ_Link^
Magic Particles is 2D program. z-coordinate is not used now.
			 
			
		
			
				Re: Questions
				
Posted: 
Fri Nov 27, 2009 10:37 pm 
				by fan3d18
				Hi guys!
Can u explain why function Magic_OpenFile sometimes failed when input wasn't changed?
			 
			
		
			
				Re: Questions
				
Posted: 
Sat Nov 28, 2009 6:41 am 
				by Odin_KG
				What is "input wasn't changed"?
			 
			
		
			
				Re: Questions
				
Posted: 
Sat Nov 28, 2009 8:21 pm 
				by fan3d18
				the same input data i mean. Sorry for my bad english.
if (Magic_OpenFile(file,&mf)==MAGIC_SUCCESS)
	{
		LoadFolder(mf,"");
		return MAGIC_SUCCESS;
	}
return MAGIC_ERROR;
Sometimes this function return MAGIC_ERROR but the variable file and mf are same.
			 
			
		
			
				Re: Questions
				
Posted: 
Sun Nov 29, 2009 3:54 am 
				by Odin_KG
				It is possible you should call Magic_CloseFile. Magic_OpenFile opens file using fopen. Magic_CloseFile closes file using fclose.
			 
			
		
			
				Re: Questions
				
Posted: 
Mon Nov 30, 2009 10:56 am 
				by Evil_gia
				Is there anyway for an emitter to know how many particles it has emitted that are still alive? It would be useful information for monitoring of effects.
			 
			
		
			
				Re: Questions
				
Posted: 
Mon Nov 30, 2009 12:57 pm 
				by Odin_KG
				Is there anyway for an emitter to know how many particles it has emitted that are still alive?
You can calculate number of particles via Magic_GetNextParticle only.
 
			 
			
		
			
				Re: Questions
				
Posted: 
Mon Nov 30, 2009 1:26 pm 
				by tommo
				Is text/image emitter supported by SDK?
If not, will there be a plan for this?
Thanks.