Re: [HGE] Random texture flip rendering artifacts (RESOLVED)
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Just a question: the magic.dll is meant to be at version 1.73 but the current latest client of Magic Particles (Dev) appears to be at 1.72. Will there be any issues with using that version of the editor or should we wait for a stable release of the 1.73 editor? Also thanks
As advised we are finally switching to the latest version as well.
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