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Re: [HGE] Random texture flip rendering artifacts (RESOLVED)

PostPosted: Thu Feb 25, 2010 3:05 am
by sonictk
Just a question: the magic.dll is meant to be at version 1.73 but the current latest client of Magic Particles (Dev) appears to be at 1.72. Will there be any issues with using that version of the editor or should we wait for a stable release of the 1.73 editor? Also thanks :D As advised we are finally switching to the latest version as well.

Re: [HGE] Random texture flip rendering artifacts (RESOLVED)

PostPosted: Thu Feb 25, 2010 10:12 am
by Odin_KG
the magic.dll is meant to be at version 1.73 but the current latest client of Magic Particles (Dev) appears to be at 1.72.

It is version 1.72 with small updating :-). You can use this version with Magic Particles (Dev) 1.72