[HGE] Random texture flip rendering artifacts (RESOLVED)

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Re: [HGE] Random texture flip rendering artifacts (RESOLVED)

Postby sonictk » Thu Feb 25, 2010 3:05 am

Just a question: the magic.dll is meant to be at version 1.73 but the current latest client of Magic Particles (Dev) appears to be at 1.72. Will there be any issues with using that version of the editor or should we wait for a stable release of the 1.73 editor? Also thanks :D As advised we are finally switching to the latest version as well.
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Re: [HGE] Random texture flip rendering artifacts (RESOLVED)

Postby Odin_KG » Thu Feb 25, 2010 10:12 am

the magic.dll is meant to be at version 1.73 but the current latest client of Magic Particles (Dev) appears to be at 1.72.

It is version 1.72 with small updating :-). You can use this version with Magic Particles (Dev) 1.72
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