Urgent: Multiple particles not rendered in playground

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Urgent: Multiple particles not rendered in playground

Postby satyasuryakiran » Fri Nov 06, 2009 12:21 pm

Hi,

When using magic particles, Multiple particles are not getting rendered in playground SDK. Any help would be greatly appreciated.

Thanks in advance.
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Re: Urgent: Multiple particles not rendered in playground

Postby satyasuryakiran » Sun Nov 08, 2009 7:22 am

Hi,

We had lot of trust & belief on your particles SDK. We are ready to buy your product if it is going to render multiple instances of particles fixed for playround. We request you to please give us required support to fix this for playground.

Thanks in advance.
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Re: Urgent: Multiple particles not rendered in playground

Postby Odin_KG » Sun Nov 08, 2009 2:12 pm

I do not understand what is 'Multiple particles'. These words are absent in terms of Magic API. English is not my main language - my language is Russian. I tried to answer on your question, but probably I do not understand "what do you want?". This problem is present in wrapper?

Here http://www.astralax.com/titles you can see the game 'The Mystery of the Mary Celeste'. This game was developed with using Playground.
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Re: Urgent: Multiple particles not rendered in playground

Postby satyasuryakiran » Mon Nov 09, 2009 5:06 am

Hi,

I don't know whether the problem exists in Magic Particles wrapper or not. I mean to say I am not able to play more than one different type of particles on the screen. Could you please help me out in making more than one particles playable on the screen. Thanks in advance.
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Re: Urgent: Multiple particles not rendered in playground

Postby Odin_KG » Mon Nov 09, 2009 9:31 am

I don't know whether the problem exists in Magic Particles wrapper or not.

Please, do next steps:
1) download wrapper: http://www.astralax.ru/download/program ... rapper.zip
2) find and delete line MP->Stop();
3) run
I mean to say I am not able to play more than one different type of particles on the screen.

I think all emitters will be shown simultaneously and you can see this
4) write to me about result
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Re: Urgent: Multiple particles not rendered in playground

Postby satyasuryakiran » Mon Nov 09, 2009 11:29 am

Unable to download the wrapper, It says "bad zip file". Could you please provide me working "playground_wrapper" link? Thanks in advance.
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Re: Urgent: Multiple particles not rendered in playground

Postby Odin_KG » Mon Nov 09, 2009 1:56 pm

Unable to download the wrapper, It says "bad zip file".

Archive was created with help WinZip 12.1. This archive is opened well on my computer.

Could you please provide me working "playground_wrapper" link? Thanks in advance.

http://www.astralax.ru/hlam/playground_wrapper.exe
It is SFX-archive, but it was created with help RAR. To extract press left bottom button.
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Re: Urgent: Multiple particles not rendered in playground

Postby satyasuryakiran » Tue Nov 10, 2009 5:22 am

Thanks, now I am able to open that link. But when I was running it, I was able to load only 1 .ptc file to run and see the particles. But is it possible to load two ".ptc" files and draw two ".ptc" files particles on the screen at a time? Thanks in advance.
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Re: Urgent: Multiple particles not rendered in playground

Postby Odin_KG » Tue Nov 10, 2009 1:01 pm

But when I was running it, I was able to load only 1 .ptc file to run and see the particles.

Second file will be shown after first. Place any ptc-file in folder with matrix.ptc.
If you deleted MP->Stop() all emitters from both files will be shown simultaneously.

Warning:
1) It needs to save PTC-file with help Dev-version only.
2) Emitters of types 'Image' and 'Text' will be shown when ptc-file was saved via 'File->Save As... (API)'.
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Re: Urgent: Multiple particles not rendered in playground

Postby satyasuryakiran » Thu Nov 12, 2009 10:32 am

We want to play multiple ".ptc" files at the same time. Thanks in advance.
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