calculating the max bb

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calculating the max bb

Postby foofel » Thu Oct 06, 2016 1:40 pm

When i am trying to calculate the maximal bb for a folder with several emitters only the first emtitter is used.

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Re: calculating the max bb

Postby Odin_KG » Thu Oct 06, 2016 4:39 pm

Thanks for info. I will try to fix this problem.
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Re: calculating the max bb

Postby foofel » Fri Oct 07, 2016 4:20 pm

awesome!
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Re: calculating the max bb

Postby Odin_KG » Fri Oct 07, 2016 8:51 pm

It seems, I fixed this bug. Please, test it: http://astralax.com/temp/particles3d_dev.exe It is 3D version, but it works with 2D too.
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Re: calculating the max bb

Postby foofel » Mon Oct 31, 2016 11:54 am

works!, thanks :)
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Re: calculating the max bb

Postby Odin_KG » Mon Oct 31, 2016 11:57 am

you are welcome :-)
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Re: calculating the max bb

Postby foofel » Mon Oct 31, 2016 11:58 am

oh but the new api download folder is missing the 32bit dll ;)
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Re: calculating the max bb

Postby Odin_KG » Mon Oct 31, 2016 3:30 pm

oh but the new api download folder is missing the 32bit dll ;)

thanks for info :-) It was my mistake. Please, download API again.
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