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Particle Orientation to Camera

PostPosted: Tue Jan 22, 2013 10:30 am
by feanix
It seems that all the particles in this editor always face the camera? Is it possible to have the particles always face along a particular axis, so that you can make particles that looking like water ripples or force the particles to face the camera but only rotate around the y-axis for things like fire? I'm not sure if I'm explaining myself very well. Please let me know if I'm being unclear.

Re: Particle Orientation to Camera

PostPosted: Wed Jan 23, 2013 11:28 pm
by Odin_KG
You can orient the particles in many ways. See the attached file orientation.jpg.